@startuml
sprite $face_dizzy [48x48/16] {
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000000000000000000158ACCCCA851000000000000000000
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000000000000000027BFFFFFFFFFFB710000000000000000
000000000000000000002567765200000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_FACE_DIZZY(_alias) ENTITY(rectangle,black,face_dizzy,_alias,FA6 FACE_DIZZY)
!define FA6_FACE_DIZZY(_alias, _label) ENTITY(rectangle,black,face_dizzy,_label, _alias,FA6 FACE_DIZZY)
!define FA6_FACE_DIZZY(_alias, _label, _shape) ENTITY(_shape,black,face_dizzy,_label, _alias,FA6 FACE_DIZZY)
!define FA6_FACE_DIZZY(_alias, _label, _shape, _color) ENTITY(_shape,_color,face_dizzy,_label, _alias,FA6 FACE_DIZZY)
skinparam folderBackgroundColor<<FA6 FACE_DIZZY>> White
@enduml